I'm actually good on auto-search now. I didn't realize that holding Alt pretty much did what I was suggesting. I just wanted some sort of way for my character to tell me what they see so I'm not playing a Hidden Objects game trying to find every important item in a room. The key in the Necromancer's Lair is a perfect example. I didn't know Alt would highlight items like that when I get near, so I went all over every pixel of that chamber for a LONG time searching for the key to get into that locked area, and this was on my umpeenth playthrough. I'd forgotten where the darn key was and couldn't find it simply because I didn't hover over it just right. So I'm good on that now.

I just had an issue with having to Long Rest so much or I miss dialogue. I have had many times where I literally just long rested, my characters start a fresh new day, I ran for 5 minutes, no fighting, nothing, and suddenly Astarion or whoever tells me they are exhausted and need to call it a day. Why? There was some sort of End Day dialogue that was ready to be triggered. Made no sense to me. If I ignored the character saying this, because I thought, "I just started a new day and you want me to End Day already?" then I missed the dialogue. It would never occur because I ignored the character saying they were tired.

So it isn't that I have a problem with convos happening during rests and at camp. I just thought that being forced to Long Rest simply because someone has a dialogue to trigger makes no sense. It's one thing if I long rest because I need to; low on health and spell slots and so forth. It's another thing to make me long rest just because Gale wants to create an image of himself and tell me more details about turning into a mind flayer. Then he tells me to hurry up and get some rest so we can get to finding a healer because we shouldn't be resting so much because we have a tadpole in our heads. So first he tells me he's tired and needs to End Day just so he can talk to me, then he tells me I shouldn't be resting so much because I have a tadpole in my head.

And if I ignore my characters telling me to long rest, I miss out on this cutscene that I thought was rather fun when I actually did trigger it.