Well , I think this should work like this : If player wants everyone in party to engage then they should start conversation while all members are linked. If they want to sneak and kill/steal or do other stuff while party is in conversation, they should unlink respective members and they will not be able to join in. This will provide more agency to player whilst keeping broad range of conversation options too.
Last edited by Gagandeep Singh; 26/03/21 03:37 PM.