Originally Posted by Dastan McKay
Originally Posted by GristlyKnuckle
Ok. But why do they give you two different inventory screens when you only need the one? I just press “n” for everything.
Taking into account magic pockets and how encumbrance is practically nonexistent, I don't understand why we even have separate inventories. We really only nead one, so trading wouldn't be such a pain. And if it is absolutely essential to have some items in possession of specific characters, maki it like in Pathfinder or Pillars of Eternity - large common inventory and a personal belt.
I've said it a few times in this forum. The item screen should be a shared inventory with shared encumbrance, with each character having a unique equipment screen.
I don't understand the double up for both. In Divinity: Original Sin 2 my friend and I always lament how much time we spent passing equipment items onto each other's characters.