I really hope they'll create more/only D&D items instead of WTF DoS things (Lolz bless if u eat an apple, so fun!).
How does a magic item become a DnD magic item, rather than a D:OS magic item, exactly? Have the rules become so rigid that you roll on a table or use a formula, rather than your imagination?
We have a reasonable choice of not too powerful items, for a low-level experience, which seems about right to me; I expect more interesting loot as the game progresses. If not, I'm sure there will be no shortage of mods to add anything you want from DnD's past.