I really hope they'll create more/only D&D items instead of WTF DoS things (Lolz bless if u eat an apple, so fun!).
How does a magic item become a DnD magic item, rather than a D:OS magic item, exactly?
When it does something when you do something ?
(Excluded attacking ofc)
- bless if you heal
- poison your weapons if you heal
- increase elemental damages if standing on a surface
Fortunately there's not a lot of those items.
Anyway itemization is pretty bad at the moment (OP items/useless items) so I guess it will change.
I don't care if it's not in the book but at least, items in the books looks balanced and usefull.