Mods are annoying. People should accept the judgement of the game-makers and not try to foment these illegitimate customizations.
Yes master. All hail the Game Makers!
Originally Posted by GristlyKnuckle
You play the game. Hopefully your friends can be convinced to play the game in your party. You beat the game. And then you find something else to do. People who disagree with this are people who are in love with a fantasy about what gaming could be, not what it is.
Except I don't move on to something else often. Most of my gaming friends are dead. I'm older now, my family have different gaming tastes than me, so I play solo. I find a game I really like, and I play it to death. When sequels and expansions I like better come out, I'll move on to that. Thirty years of PC gaming and I currently own 12 games. Galactic Civilization 3, Civilizations 5 & 6, Master of Orion 2, Neverwinter Nights, Neverwinter Nights 2, Axis and Allies, all 3 Dragon Ages (I prefer DA 2 ), Solasta, and Baldur's Gate 3.
Originally Posted by GristlyKnuckle
It's like if I'm reading a story and I want to change the plot. I can re-write parts of the story and try to convince people to accept my story instead of the official one. I could write my own story that no one would ever read. Or I could just resign myself to the fact that the sort of audience that reads books prefers what the authors write, not what I could add to it.
That's a fair point. I started using mod in NWN and NWN2 to add classes from D&D, that weren't in the games. And to play classic adventure modules from D&D. Some mods improve the AI so it's more of a challenge. With GC3, I added mods to add other races. I wanted to play a huge long game with a hundred homeworlds, the game came with a dozen. Mods add the Klingons, Romulans, Shadows, several custom races. I've been playing that playthrough, off and on for years. It's down to thirty something races now.
With BG3 I used mods to mainly fix certain problems. Wizards have always been my favorite D&D class. Larian at launch gave us 2 choices, the Evoker and the Abjurer. I prefer the battlefield controller style Wizard, but I also like the Battle Mage and Minion Master styles. Blasting is more for Sorcerers, and is the most boring way to play a Wizard for me. So until Larian releases the Enchanter, Illusionist, Diviner and Necromancer subclasses; I'm stuck with the Abjurer. But upon release the Abjurer was broken, and took 5 months until Larian fix it. There was a mod that did. And I used it until Larian fix it. Also the 5e Spells and 5e Cantrips mods add spells and cantrips essential for the Abjurer subclass. The Shield spell and Booming Blade cantrip to name 2. I also use mods to play a Paladin (my 2nd favorite 5e class) until Larian adds it. War, Tempest, and Death domain Cleric subclasses, Expanded Backgrounds, More 5e feats, ect. And I use the Level Up mod most of the time, since I cap out half way through ea. These mods add richness to my gaming experience. And since it is MY experience, and my money, I'll play as I choose.
Ooooh sounds awesome! Are the mods that already exist good so far? =)