Originally Posted by Elessaria666
I 100% agree the Concentration issue is a problem, but how exactly is the damage you describe different from casting Shatter? To me it seems like a semantics argument; as in, if they had thrown the bottle just next to you instead of targeted on you that would have been fine? Or is it the automatic damage from fire? Because that's a feature in PnP...


The automatic damage from fire. What feature in PnP allows a player character to deal guaranteed automatic fire damage to another?