This thread touches on a larger topic that comprises many more things similar to the one you mentioned: For some reason, Larian decides to throw away so many aspects of the 5e system, a system which they actively advertise to base the game on. A system with rules that have been tried and tested for years and years by hundreds of thousands of DnD players worldwide. DnD 5e combat just WORKS. It works just fine the way it does.
Like you mentioned, a change that might seem minor to Larian, like the effects of a fire bottle, affects a myriad of other systems in the game, first and foremost concentration spells. But this can be applied to so many things, for example: I can do as many long rests as I like? Oh great, I guess my warlock's main feature that sets him apart from other spellcasters, namely that I recover spell slots on short rests, is now useless.
Example number two, the famous butchered rogue that has no expertise, sneak attack works completely differently, and disengage is now a bonus action for everyone. Im sure this won't influnce the games balance, am I right? Oh yeah, and also getting advantage to actually trigger the sneak attack is easier than ever.
And so on, there are tons of examples.
+1 to this thread
Last edited by Sigi98; 28/03/21 05:38 PM.