It does turn off because you get the opportunity to attack; you can select an OOC person and turn it on again and revert to that state after 1 turn.

It's not solving a problem through a lucky roll, it's risking paying a price for trying to get a full free round of attacks without penalty instead of joining a fight as a single group; and using the highest AC character with most healing to do it. It also has the added benefit of forcing any enemy who rolls higher Initiative to target who I want, instead of the weakest in the party they would otherwise do.

As to being found or needing to use movement or bonus action, that comes down to planning. Plan better. I've not found a single encounter in the game that forces you to attack from one direction, on one level, or with one group.

Last edited by Elessaria666; 29/03/21 02:28 PM.