Wut about DnD, I was talking about simplifying the rules. Many people here are convinced that everyone who plays video games has played DnD and knows the rules. This is not true. This is why simplify rules to reach a larger audience is logical.
At what point does simplifying the rules take it away from the very thing it purports to be though? Whatever happened to learning something new? The insinuation that you have to dumb down DnD to appeal to a broader audience does not seem to make sense to me, given the huge rise in popularity of the PnP game.