Ok, wow so I see I am not alone in this. smile I mostly meant to show a quiver just for visual preference at least. If they could work an ammunition system in, that would be great but could be tedious. I liked the way Owlcat Games showed quivers on the characters in the Pathfinder Kingmaker game. There was no ammo count, but you could find magical quivers that added some kind of bonus to your arrows, like cold iron against fae, or elemental damage. I feel that small visual items like backpacks, belt items, quivers, sheaths just help to sell the immersion of being an adventurer out trekking through the magical world and not just a person that only has one set of clothes, apparently doesn't eat food and came equipped with a bag of holding from the start.