Find Familiar and other pet spells should be a one time cast and then it's an always on toggle.
Another problem is that while it's fine on P&P gameplay it just doesn't work to have 10 second cast of cantrips, since I can chain cast them and only during combat due they have a cost. Allow us cast once of cantrips and some other spells and only add timers during combat.
Pre-Combat nonsense of casting buffs then starting combat is fine in pen and paper, but ruins the experience in a "manual" system like a game. So again use some way to cast spells that doesn't go timer active until the combat and maybe a "memory" of what pre-battle combat buffs.