Why not automatic jump or running jump when needed, as part of movement? With Athletics or Acrobatics checks automatically when required. Why are those skills even there?

I don't like shared inventories in combat. I like to distribute items so that it's an actual choice who has what. We have Throw in combat to transfer items, too.

Eating while fighting to regain HP is just silly. That's what magic potions are for. And there's too much healing in the game. The beefy heal from Short Rest hardly even feels like a useful or necessary thing to do. I'd like to see the food items removed from the game entirely.

AI definitely needs to be smarter and faster. Can't they pre-calculate their moves on previous characters' turns?