We get it Ragnarok, you love analyzing sentences to their baseline structure and reconstructing them to whatever opinion suits your current mastery of the English language.
Spectralhunter had a very clear point, but I just don't understand what you trying to say.
I'm curious, RagnarokCzD. I've seen a lot of your comments shooting down everyone's suggestions. What do you think Larian should change? I really want to know. What would you make better?
Seriously guys, he doesn't understand what other people want or is being purposely obtuse. Either way, the discussion with him is not very constructive so there's no point in going back and forth.
I mean, when I say I don't want more hotbars, his answer for a compromise was more hotbars...that pretty much ends the debate. I knew he was a big MMO fan (I played WoW too) when I realized he was so attached to hotbars. Hotbars are okay in MMOs and games with real time since you need to activate skills/powers on the fly so you need access right away but in turn based, it's cumbersome and I think games can evolve in design.
At any rate, I stated my opinion. I vastly prefer Solasta's UI because it acts like a flow chart. It's so intuitive, someone with minimal understanding of 5e can navigate it and learn fairly quickly.