Originally Posted by Shlamorel
I can’t box gale in.

In my first playthrough, he left my party because I refused to give him powerful magical artifacts without him fully detailing his scary and ominous situation. Our party is a team and we need communication. He got angry and left,

In my current playthrough, he’s a lot more tender but still secretive at first.

My point is I do think he has some very selfish tendencies, in line with narcissism. But he does open up which real narcissists never do unless they are in a crisis.

In a nutshell, I appreciate that gale eventually opens up about the truth but I think his demands for your blind trust in a party setting make him very self-centered. He’s a great character but romantically I could never be into him, and in real life, I’d not align with him in a life or death journey to save ourselves.

Just to poke at little, could this not be considered a crisis?
He is, after all, under constant threat of losing control over the Netherese orb and leveling a city-sized area on the Sword Coast while ALSO dealing with a tadpole that could, at any time, spontaneously change him into a Mind Flayer. Personally speaking, I think that very much defines a crisis.

I don't think he is a narcissist because he is able to handle criticism (he criticizes himself a fair bit) and will admit when he has felt he's done something wrong. Honest reflection and self-critique aren't things you find in narcissists. Now, do his actions foretell something sinister? Hard to say, though I will give him the benefit of doubt. He is guarded and we aren't able to ascertain much of his motivations, that much is certain. That said, I don't believe that is enough to deem him a sinister figure just yet, but I will agree that it would be best to be wary. He is a bit of an unknown factor, which could be good or bad, but lack of clarity/understanding tends to provoke the worst fears in people, whether it is deserved or not.

Last edited by DiscountCanadian; 30/03/21 04:51 PM.