My biggest desires:
* More companions, preferably Non-Origin. Testing out the system.
* A proper reaction system, doesn't have to be perfect, again to test the system.
* FIXING FIND FAMILIAR! Find Familiar needs its riders, Chain Lock needs its invocations, Familiars shouldn't be able to attack on their turns like that, Chainlocks should be using their action unless they have the Tasha invocation and then there should just be a bonus action familiar attack added to hotbar. I do think they should keep the special things added like Spider's web or Cat's Meow cause overall I think they actually add something not overpowered and in line with RP/Creativity uses of Familiars.
* Fix mage hand and other spells that have concentration when they should not. Also remove the "summon limit" causing mage hand and find familiar to interact.
* Level 5 and larger party size to 6 members.
* One or Two new classes (Sorceror/Paladin. They have a lot of things related to reactions or choosing to activate things in the middle of an action or event.)
* Experimenting with unique backstory/custom character features perhaps. Our companions mostly have something unique to them (Vampirism, Netherese Magick Sucking, Sending Stone With Story Relevant Patron), so maybe being able to pick out something special for ourselves could be cool. Since I am mostly fine with the homebrew adding flavor to characters.
* Some sort of promise of expanded communication. Regular weekly discussion things or directed questions on mechanics such as what is working and what isn't. Please please please just ask us questions.