The issues with combats is a bit more complex that "they heal out of combats". They should probably heal out of combats and we should certainly not be able to kill them while everyone is "out of combats".
If minotaurs and bulette are extremely hard, it's not because you can't exploit mechanics anymore... It's because they are way too powerfull.
If they are OP it's because they would be too easy for players that use the OP mechanics...
These combats are extremely frustrating but you know... Choices have consequence so something else has to change, leading to other consequences...
Last edited by Maximuuus; 01/04/21 05:13 PM.