Originally Posted by RagnarokCzD
Hey different outcomes are quite fine ...
Most RNG rolls are also quite fine ...

But there still are things that pisses me off, like when you try to crush that tapole wich crawled out of that Dwarf ... and if RNG sucess, you get aproval from everyone ... if RNG fail, you get disaproval from everyone ...
I mean it may make sence from story perspective, but i as a player want my companions to respond with dis/aproval for my decisions, not results of RNG that i cant affect. :-/
This is something they should change.

If you get disapproval from failure rather than choice, they might as well give you disapproval every time you miss in combat.