Originally Posted by SerraSerra
+1 for more roaming travelling merchants, villagers doing errands, wildlife.
The absence of NPC's moving around (meaningfully, not like the intellect devourers simply moving random in a given area) together with the absence of day/night to indicate the passing of time are the biggest disappointments in how Larian designed the game imo. Still hoping for a minimal, even cosmetic, day night thingy and NPC routines, but fully expecting to get disappointed. Heck, I would even buy Day/night cycle as a 20$ DLC smile


I agree with both Adiktus and Serra. It feels like we got roaming enemies, but there is a severe lack of roaming friendly / neutral NPCs to make the world feel more alive.

Even in games like PoE1 there were random animals running around to make the wilds feel more alive and immersive.


Hoot hoot, stranger! Fairly new to CRPGs, but I tried my best to provide some feedback regardless! <3 Read it here: My Open Letter to Larian