Good discussion on weapons skills, I hope they read.

I agree that skills should be attached to characters, not weapons. Different weapons could unlock or improve certain moves, but since these were done to give martial classes something interesting to do perhaps Wizards shouldn't know how to Cleave or Pinning Shot by default. If you want to learn fighting techniques, multiclass into a martial class. I don't think Larian fully understands the class system here, or the purpose to multiclassing to gain combat feats or abilities like Scroll use.

Personally, I don't like the arbitrary restriction of once per encounter on skills that seem like basic combat moves like Topple. Unless they also include the option to Shove prone. Spears, Pikes and Glaives should be able to Topple just like Quarterstaff, so perhaps certain weapons should have more uses than one.

Generally, I like the 3.x way of doing things, where you can do Knockdown, Disarm or even Whirlwind attacks as much as you want. They are situational abilities that come with a downside. It's more of a consideration when to use them rather than always doing them once in every encounter. Much more interesting from a tactical point of view.

Last edited by 1varangian; 06/04/21 05:49 PM.