That's why I'm doing the best test I can do. From pretty much Day 1 I've been hearing about how they needed to tweak 5e so that it plays well in a video game.
But if you actually do 5e the game is challenging, but not impossible, items all have purpose and meaning, and if enemies were actually given correct stats we wouldn't need backstab, jumping all over the place, height advantage, and all the other Larian homebrew rules.
Just try it and you'll see, it works. The whole reason Larian is even doing this whole cross breed rule system is too try to make nonD&D fans who have never played it happy. But this has been marketed as a D&D game. You should know going into it that it is meant to be D&D and therefore you accept the D&D rules and gameplay.
Right now, I feel like it's as if someone told me I was going to play a Star Wars game. Then I sat down, turned it on, and Star Trek Federation popped up on my screen. "Welcome to the Federation." Don't say it's D&D 5e and then change a bunch of rules and add new ones.
Let me rephrase. I don't mind adding new rules if they make sense. It's the addition of rules that don't make sense that I struggle with. A round is 6 seconds, roughly. How fast can you drink a bottle of liquid? Would it take most of that 6 seconds, or only like maybe a second or 2. Would jumping 30 feet even be feasible, let alone make sense for people to do so they could jump OVER an enemy's head six feet in the air to land behind them and then, on top of it all, still take a solid swing...all in 6 seconds?
I honestly sometimes feel like I am playing Star Wars and my characters are all Jedi and Sith.