They could add a stamina point system which is really just spell slots, but for physical. Physical abilites can be the three categories: slashing, blunt, pierce. Some characters can simply use multi resources like superior die and ki for the more potent abilites. Keep the simple subclasses for new players but rework or simply add new subclasses with higher complexity. The animations and sound effects are the biggest things that need work. Needs kendo, fencing, and martial arts influencing. Exaggerated of course. It is fantasy after all. Spinning slashes, ground slams, rapid thrusts, knockbacks, disarms, dashes, lunges, sweeps. Many of these already in the game but locked to weapons. Battlemaster should get these too but without proper animations it falls short by a wide margin.
Magic still with have fire, ice, lighting, radiant, necro, etc. So no it wont be homogenize the classes. Caster lovers will still complain I can imagine.
Last edited by Aishaddai; 07/04/21 04:30 PM.