I enjoyed the game but these bonuses should be something that takes ingenuity and effort to obtain. I guess at high level almost every attack will hit regardless, but this could really spoil the early game. I genuinely think this needs to be tweaked or it will turn every battle into a formulaic process, which I think is the opposite of what the devs intend.
Honnestly I don't really know and/or understand what their intends are but yes - about combats it's exactly the opposite of what they say in every interviews : we don't have any choices. The only good ones are "backstab" and "highground" and/or a few choices "for fun" (if barrelmany, abusing shove, throwing ennemies,... at every combats makes you laugh, ofc)