Originally Posted by Baltrazar
Mages have a huge number of spells that they can use in battle, respectively, they also have a lot of variations of actions each turn.
But non-casters are limited to very few and uninteresting abilities. I know that you are bound by the rules of the board game, but if you decide to add more active skills to non-casters, I will be very grateful. A variety of abilities is a variety in the gameplay.
One thing that makes full spellcasters seem more powerful than they should be is the lack of a proper resting mechanic. The game allows unlimited rests, if we had an option for the one long rest per day only, then spell slots would need to be conserved and other classes would have more of a chance to shine.