So, playing through the game with a friend and we hit the room where you have to sneak past ancient guardians and kill the goblins
the game has a mechanic where when one character is sneaking, others will wait (good)
had a character sniping from the top with a bow, end of combat - he ran to rejoin the party, went past ancient guardian, and went down.
I clicked on him, and my other character decided to run to them as well, got hit by the other one.
had to resurrect them with 2/3 of my revivify scrolls
while this was all going on, I could not control any of this with the manual turn's because while the selected character is down, the game assumes that the entire party is down.
(which is dumb regardless, you should be able to enter manual mode regardless of party-state)
upon reviving my last character, my other character defaulted to standing up after using the scroll, causing them to stand up in the sight of the ancient guardian, getting them fried.
3/3 revivify scrolls gone
now - not sure about anyone else, but this seems like an extreme oversight and actually frustrated my friend enough to uninstall the game.
this can be remedied by having a manual regroup button after combat, adding global sneak options, and more.
controls you would see in other tactical games - the reality is, when characters are walking around doing dumb things where the game punishes you, it's a problem.
another solution/suggestion is to pause/manual turn if any character goes down. 7 hells if you can't click the help command fast enough, or you can't swap fast enough to another character because of the false "every party member is down"
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