That's a nice session report, in a sense. It exemplifies a lot of the current issues which have nothing to do with combat, writing, vision or anything like that.
The game's UI and controls are rooting against you, and you basically have to wrestle with them first if you want to, you know ... actually play the game.
Here, as you said, you had to endure :
- Party controls : the "one character selected, everyone else follows" paradigm and its explosive interaction with auto-pathing.
- Turn-Based Mode : so great and useful, except it's often not available when you need it.
It's unclear whether this sort of posts gets a lot of attention from Larian, and what they plan to do about these issues. They are known to look closely at bugs, and some of the "big/trending issues". It might (potentially, perhaps, who knows) be valuable if you add your voice to the
BG3 Party Movement Mechanic thread.