Originally Posted by DragonSnooz
There is a very real-world concern that if you stop mentioning an issue it falls to the wayside. This actually happens in business where you can report a bug in good faith, but because you thought reporting it once was good enough... you find a year later it was never resolved. Other issues that departments never stopped emailing about got moved up.

True, but on the opposite end of that, there are examples of groups of people speaking their opinions TOO much, trying to force their beliefs and opinions on others that are turning public opinion against them, in fact causing a backlash. It is a fine line between both outcomes. Just saying.

Originally Posted by DragonSnooz
That same can happen here without communication on what is on the roadmap for Baldur's Gate 3. If we do not know what Larian is looking to improve/change, we're incentivized to keep writing about it.

And sure some contrarians came and went. But is that really an echo-chamber effect? Could they have realized their argument lacked merit? It's probably a mix of the two. The echo chamber effect is usually formed by an algorithm feeding the user information... gets bumped to the top.

That can frustrate people as well when the same thread, by the same group constant push down new threads for the same argument. I can see Sharps points though. I have not witnessed many occasions where anything was met "halfway". The forums seem to be suffering from the same problem in politics of "its is my way, because my personal opinion is fact. Anyone that feels differently, are either idiots or some other insult insinuating they are either white knights or players that just want to fap to some romanceable character.

Originally Posted by DragonSnooz
Also most forum members are similar, a lot of folks have played Baldur's Gate 3 and are gamers. Similar people usually form similar opinions.

I would say that is not very accurate. Yes we are all gamers, but that does not mean everyone has similar opinions. Not to mention, If you take that as fact, then doesn't that dismiss the possible opinions of all those other players that do not EVER visit them, or reddit? When it is all said and done, my only issue is when people try to inflate their own personal opinions, by some how seeming to assume that they represent a "group of players" or anything other than just their own opinion. Not saying you do that, actually, quite the opposite, I generally respect your posts. At the end of the day, we have no idea what Larian is taking in from the forum. I am sure they have some kind of metrics they can pull from the data.

Originally Posted by Sharpe
Pretty much every one of these topics has been done to death and I could draw up argument flowcharts with the for/against illustrating the different positions, at this point its just repeating the same stuff over and over again for the sake of doing so.

I couldn't agree more

Originally Posted by DragonSnooz
A big part of it, is that the issues brought up on the forums are still present in the game. If the issues are addressed people will stop talking about it. if combat is improved, I'm sure people will start talking about something else...But while party movement, inventory management, and combat stay the same we will see the same discussions.

Isn't that just the definition of "Mob Mentality"? So basically, that means that their should be the shouting to the four corners, over a subject that has already been argued over and over? I am not sure if that is always a good thing. But I totally agree there are issues with party movement, inventory and combat, I am just not sure some of the "answers" by some would be something I or others may not enjoy. That is why I generally think (well hope) that the developer has the information they need already, they keep to their roadmap, and find a middle ground that will appeal to both sides of the discussion. From their latest patch I have seen some changes that were discussed. I have never been a fan of development by consensus though. As far as I am concerned, if a studio does not already have a vision of what will make a great game, throwing in a bunch of suggestions by everybody just muddies the pot and can cause all sorts of issues, bugs, or a bland experience.


Originally Posted by DragonSnooz
Players A, B, and C have been discussing the issues for months. Player D started playing the game two weeks ago and wants to provide feedback on the forums. Player D also loves many aspects of the game but feels combat and party movement could be improved. (And the cycle starts again).

Truer words were never spoken.