The simplest and most reliable strategy I've found with this fight is to drop a few explosive barrels down at their feet as soon as it's your turn (3 is enough), then run back to a safe distance and detonate them. Yes, it does rely on NOT drawing the shortest straw in the initiative roll, so send a character with decent health and dexterity down to talk to them. Usually if two people go down and talk to them, and two people stay up at the bridge hiding to join in after the blasting is done, it works fine. You might lose one guy but so what? This is also a good way to kill Priestess Gut if you're immune to her sleep effect before she can raise the alarm.
Last edited by AlanF; 10/04/21 06:02 AM.