Originally Posted by Tuco
It's background noise, really,
The whine about echo chambers is conveniently picked up every time someone feels cornered.
There are cases where the accusation may hold some merit, but to suggest it applies to this forum borders in denial.

Pretty much. It's why I've pretty much chosen to disengage from the arguments about it over the past page or so. It's nothing but worthless semantics, has zero relevance to the actual content of the discussions other than 'I don't like how often you're mentioning certain things'. and nothing about it can even be applied to whatever happened over at Reddit over the past few days anyway.

Which, as I will echo again, what happened at Reddit probably matters FAR more to Larian from a feedback standpoint than anything that has ever happened on this forum, by merit of completely shattering the perception of that place (with a population dwarfing these forums by several dozens of degrees) being an echo chamber that's okay with the current system to pieces. Because as it turned out, they really weren't okay with these things after all, most people over there were probably just afraid of being gaslighted as purists or Larian haters or eating downvotes until now. And if they came out in droves to make it clear that they generally weren't okay with the various aspects of the combat design (on a platform that makes it difficult to hold a single topic for any longer than a day, no less), what does that say for the more fragmented communities everywhere else?

But I will say one other thing before dipping out of this echo chamber talk completely. One can describe these forums as a very negative echo chamber, but few ever think of the harmful effects that an echo chamber fueled by positivity can have. The latter by nature is FAR harder to call out without people assigning an asshole tag to your name, and will oft drown out anything remotely critical regardless of the context. It is counterproductive to desire something like the latter if you are looking for actual feedback.

People can go into side chatter about whether or not certain things are faithful to the rules or not. My own sole motivation for being here is a recognition that a lot of the systems as they currently are would not fly in any tactical turn-based game at all, comparisons to DnD be damned. Any other turn-based game having such imbalanced core mechanics (that for one can't seem to decide if it wants you to not have to worry about the RNG at all, or punish you by immediately dumping a cascade of suboptimal probabilities over a few pixels worth of difference in positioning) would have been raked over the coals by now, and it feels like it's only because of Larian's name that people have to tiptoe around talking about it among the wider community in this case.

Last edited by Saito Hikari; 10/04/21 09:55 AM.