Larian studios thinks you miss too much in BG3 and so do a lot of players. They have given us easy advantage from backstab and high ground, which seems like a solution that breaks more things than it fixes and railroads combat to revolve around those mechanics. They have played around with lowering AC and raising HP of enemies, which nerfs all attacks that target saves or HP directly instead of AC so that doesn't work.
What if Proficiency Bonus is the better answer here? What if Proficiency Bonus started at +4? Could a blanket +2 to ALL attacks and proficient skill checks and saves improve the game? Let's play with the idea for a bit.
Everyone would get 10% accuracy boost to all attacks without having to resort to High Ground and Backstabs. Let's assume High Ground and Backstab are removed or nerfed at the same time. From the player's perspective the +2 would impact D&D balance less than the current easy advantages do. The biggest impact would be that enemies who benefit from this would hit players more often. Could this in turn be balanced by healing the party a small amount after every encounter, like a short rest level heal? Should the enemies not get this bonus? They already follow different rules. At any rate, giving all attacks an accuracy boost is much better than giving some attacks an accuracy boost for obvious balance reasons.
Sidenote: they still should visualize armor/deflection AC correctly and animate most misses as hits that don't do damage. Heavy Armor doesn't make you better at dodging, BG3.
Everyone would get +10% success rate for proficient skills. I think this would be massive improvement for D&D in general. Choosing your skill set doesn't feel impactful enough as it is. An 8 Int untrained Barbarian with -1 Arcana can easily succeed where a Wizard with +5 can fail. That's just bonkers, it shouldn't happen. That -1 / +5 gap at level 1 isn't wide enough, and it doesn't grow fast enough as you level up. I would make this change in a heartbeat. Being proficient in a skill should mean you're good at it compared to those who aren't.
Everyone would get +10% success rate to proficient Saves. I'm not that experienced with 5e, I can't tell if this would be a good or bad thing.
Last edited by 1varangian; 10/04/21 09:51 AM.