Realistically, people who dislikes the game will just leave the forums and forget about it, while others enjoying it will support it and offer detailed feedback. Then you have the middle ground, people who WANTS to love the game but just cant due to some xxx flaws...Basically a HUGE minority in a sea of supporters which heavily criticize the slightest mention of something negative toward the game...hence lowering this middle ground to just pure dislike towards the game, the end result being...just leave the forum and forget about the game.
What will be left is basically just supporters and a few haters that holds grudges.
This has been precisely progressively happening since last November. Its actually a fascinating case study.
Admittedly, the overall tone and existing topics to even talk about can color one's perception too. Few have the skill to really explain their stance without sinking into generalizations... Or are naturally sliding into generalizations because of a lack of openings to really explain either.
From the way I post, I imagine most people have already lumped me into the 'hater with a grudge' camp. The reality is, I love everything about the game EXCEPT the combat and the party controls, and as it stands, the combat is currently in a bad enough place to really sour my overall opinion on the game. Combat design is also a higher priority for me than the writing and quality of the graphics, because it's the part of the game where you're expected to engage with the deeper mechanics and actually think. One can write a compelling story all they want, it’s the combat that will decide whether I’ll do another playthrough to see what I missed the first time around.
Unless you’re the devs of Disco Elysium, who made the bold decision of having no combat at all, and it’s arguably a lot better off for it.