This idea was kind of implemented in Dungeon Siege also. The more you used a certain style to attack with, spells, combat, ranged etc the better you got.
DS-crap game, boring as hell, but good ideas. <img src="/ubbthreads/images/graemlins/up.gif" alt="" /> <img src="/ubbthreads/images/graemlins/down.gif" alt="" />


" Road rage, air rage. Why should I be forced to divide my rage into seperate categories? To me, it's just one big, all-around, everyday rage. I don't have time for distinctions. I'm too busy screaming at people. " -George Carlin