I remember I read some braggart articles by this writer named Drew Karpyshyn, who worked on the BGII game, and he claimed that the second game in this series had an amount of story equaling 300 novels worth of story text. Ultimately, it's the literary suspension of disbelief that makes a game like this so enchanting. Me? I'd like to see more puzzles. The puzzle that unlocks the temple of Selune and leads to the Underdark was a fun time.