An interesting proposition you raise here, one which I had not even considered. Personally I would see the plethora of environmental effects toned down hugely, so that not every battle is determined by height advantage, explosions or shoving. At first they are a novelty, and admittedly a fun one at times, but when every battle is determined by such mechanics combat soon gets very repetitive.

Anyway, jumping over dragons to get advantage will be interesting.

Last edited by Etruscan; 12/04/21 07:10 AM.