Although I agree that the combat could definately use some tweaks, it is strange to say that the rest mechanic as a "meaningless" chore compared to DOS2, considering you could just click on a bedroll and completely rest and get everything recharged, at anytime, after every battle (where in BG3 you can do it twice before returning to camp). The height advantage should be tweaked, the backstab should be made for rogues only. But the system in this game is more like DA:O, where you return to camp to sleep and talk to companions.

But I am against limiting anyone's playing time by having artificial constraints on when you can rest. I mean if people want the old sleeping bag like DOS2 where you can recharge your health and abilities instantly with a sleeping bag click, that is cool.

But to me, even with the needed tweaks to balance it, I enjoy the battle in BG3 a little more than that of DOS2.

Last edited by Pandemonica; 12/04/21 04:19 PM.