Homebrew RP aside, you guys realize that Oath breakers are evil right? Like the abilities? Necro themed, undead control, buffs to fiends and undead monsters. Generally evil abilities.

Not sure how your roleplaying that class as good. You literally can't keep your original subclass class if you turn traitor.

I think some people confuse themselves because they go deep into breaking the rules with homebrew. Its not really a problem per say I guess. I'm use to learning the rules first and save homebrew for when I get in an experimental mood.