Gale is enjoyable company for sure. Very well acted, and when the Drama is minimized, he can smooth things out.
When Shadowheart reveled that she was a priestess of Shar I let her go on her merry. This made my party much more enjoyable (one beachy female is my limit). Gale began to exchange banter with Lay'zel which is so far...very amusing. Gale's only faults are that he is incredibly squishy, he eats blue items, and I haven't really learned to optimize a 5e wizard yet.
When we get multi-class, I will have to put some thought into this.
I would rank him as THE most enjoyable character so far.
Wyll is second...he is useful and not annoying...but replaceable if someone better written comes along.
Lay'zel is useful and interesting.
Astarian...annoying...kinda useless (rouges have been marginalized). I don't like him, otherwise I am sure I could make a multi-class solution.
Shadowheart...I didn't know just how irritating she was until she was gone...her stats are crap...and well...yea worst rolled priestess ever!...so nothing redeeming there.
Footnote: my first MMOs I played with some hard-core real life female players. I enjoy female company the best (when our interests are aligned). In single player games I will occasionally make a female protagonist and play her more 3rd person. Romance is out, but I like the pleasant voice (not grating) in the background and she is more like a companion.
So I re-rolled my main, created a noble background half-elf hex-blade female (Expanded Warlock mod at Nexus...which works nice), and role-played her as a good character. It is the missing piece of the puzzle for me. Just as I thought, having one well mannered female in the party rounds things out.
Stats for those who want to try a Hexblade:
Go half-wood-elf for mobility, stealth, darkvision, and resists...I chose Arcana and Investigation for class and Charisma and history from noble.
Now INT, Wisdom, and Strength are all my dump stats but the headband of intellect raises me to 18 for all the intelligence checks.
Str 8
Dex 16
Con 16
Int 8 to 18 with headband
Wis 8
Charisma 17 (waiting on Elven Accuracy to bump it to 18 at at level 8) ...actually there is a mod for that too, if you want to run multiple mods and a mod manager. Gonna try Great Weapon Master at 4 (since they fixed Devil's sight for advantage in melee.
I dual-wielded scimitars 'till level 3...then Pact Weapon Greatsword (which uses Charisma to hit and damage via Pact of the blade ).
The mod is easy to install..two pax files (one pre-requisit that you will see at download). Drop these in mods folder in documents.
Edit the modsettings.lsx file with notepad...replace everything with the script on the installation notes at nexus (copy and paste).
You even get a recolored sorcerer's robe that has chainmail stats...form and function...so 13 + 2 (from dex) = 15 AC Greatsword of Tyr for 17 AC ... Add Armor of Agathys for HP and more damage if you are struck in melee. Mirror image or Darkness for added strategy. Eldritch Blast (agonizing blast invocation) for the total package.
Grover approved (from Sesame street). He will hurt you both near and far!
Last edited by Van'tal; 18/04/21 09:45 PM.