Hi,

IMO all the great content and character design won't matter at all if the interface is rage inducing. Which it currently is. Here are four suggestions, I can make a LOT more but let's keep it simple for now.

1. Make it possible to bind the "Move" and the "interact" command to different keys. This way you won't accidentally click on something you don't want to while trying to move.
2. Let the player change the camera angle to something other than overhead and 45 degrees and let us change the zoom distance.
3. Slightly highlight items that can be interacted with. Some things like scrolls and the like are SO small they are easy to miss. It's tedious to have to move the mouse around to try and find ALL the tiny things that you can interact with.
4. When a combat starts don't automatically skip group members who are stealth. Put them into Initiative order, and let the player decide whether to join them into combat or not.

I want to just make a list of like twenty things here, but I'm going to force myself to stop with just those.

Thanks,
tgnome57