And the point is, like he stated, the difficulty would be "D&D 5E mode" which would entail, implementing 5e rules, height giving Advantage not being one of them.
In his scenario, f you still want to play the game with Larianisms, play on story mode.
That 100% unfair because most players don't care playing a 100% RAW game. There's something between RAW and the horrible combat system that is now in the game.
His scenario only give solution for those that wants RAW for the sake of RAW.
This is why fully customizable difficulty settings is best. The game could recommend difficulties with preset toggles (e.g., Full Larian, D&D Raw, etc) but you can freely adjust each mechanic to be what you want.
Height Bonus Options Advantage / +2 / Only Range Increase / No Bonus (Alternatively, to-hit bonus and range increase can be 2 separate settings)