Originally Posted by mrfuji3
Originally Posted by Maximuuus
Originally Posted by Grudgebearer
And the point is, like he stated, the difficulty would be "D&D 5E mode" which would entail, implementing 5e rules, height giving Advantage not being one of them.

In his scenario, f you still want to play the game with Larianisms, play on story mode.
That 100% unfair because most players don't care playing a 100% RAW game. There's something between RAW and the horrible combat system that is now in the game.

His scenario only give solution for those that wants RAW for the sake of RAW.
This is why fully customizable difficulty settings is best. The game could recommend difficulties with preset toggles (e.g., Full Larian, D&D Raw, etc) but you can freely adjust each mechanic to be what you want.

Height Bonus Options
Advantage / +2 / Only Range Increase / No Bonus
(Alternatively, to-hit bonus and range increase can be 2 separate settings)

Yeah it works (+-) for highground but what about things being an action or a bonus action ?
What about AC/HP that should be RAW in one mode and "Larian" in another one ?

I'm not a game devs but I never saw a game in which you can custom action economy or ennemies abilities ("80% damage" custom the damages, not individuals abilities of every creatures).

Again, I'm 100% fine with many options to custom the experience but according to me, what GM4 and many here suggested is mods inside the game. Not custom difficulty options.

Last edited by Maximuuus; 22/04/21 06:54 AM.

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