Originally Posted by Maximuuus
That 100% unfair because most players don't care playing a 100% RAW game. There's something between RAW and the "cheap" combat system that is now in the game.

His scenario only give solution for those usually called the "D&D purist" and that's probably a very small part of players.

I'm 100% for a game that is closer to 5e for many reasons as I said in many threads but these difficuty level suggestions are only thinked to satisfy :
- a minority of players that say "the game is perfect"
- another minority saying "the game should be 100% RAW".

How is that "unfair"? Larian is creating a rule, that employs a 5E mechanic, Advantage, and applying it to ranged-combat from high ground. It's not about being "purist", as they are misapplying a 5e mechanic itself; it's unnecessary.

There is not some universal truth that having high ground, makes ranged combat more accurate, especially when firing into melee combat. Which I'd also point out, that Larian has yet to implement the +2 cover defense for targets engaged in melee, who are attacked from range.

If anything, Larian giving ranged combat from height 'Advantage', but not giving the +2 cover defense to the melee combatant is "unfair".

Last edited by Grudgebearer; 22/04/21 05:48 PM.