I am going to have to agree with the other naysayers. Guilds are mostly irrelevant to this type of game and trying to maintain one will be an exercise in futility. And this is speaking from someone that has ran guilds with numbers of 400+ in MMO's for 19 years in MMO's like DAOC, Lineage II, AION, Rift, GW2, LOTO, etc.. This game is simply not designed for that kind of interaction, and running a guild based on website or forums as a core (with voice chat add ins) for players doing different things at different times would be chaotic at best. If anyone needs advice on a particular encounter there will be ton's of content creators on you-tube peddling there wares. So even an advice column on a forum would be mostly redundant. Honestly I wish you luck in your project, but expect to spend more time managing the guild and much less time playing the game as a consequence. It honestly is not worth the effort for this type of game in my opinion.