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#771066 26/04/21 01:49 AM
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Hey guys.

I keep missing things that my characters notice. That little flash that the items give is not enough, with a "point-click" game it may not get into view at all. And the strangest thing is, that if I return from a previous save to check it out, nothing is being triggered at all. That happened several times in different areas and I feel like I'm missing a lot, which bothers me greatly.

When the perception is successful, why not let the item glow until it's interacted with? Please consider this adjustment.


My heart will take me there, where my feet cannot...
Tey #771068 26/04/21 02:20 AM
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Hold Alt. It provide labels for important items around you. Click the tag to pick up.

Tey #771070 26/04/21 02:41 AM
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That generally works, but I've made perception checks, spun around to see what I found, found nothing, and hit alt. Still nothing.

Tey #771077 26/04/21 03:52 AM
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Hmmm. Maybe glitching then. Maybe report it.

Last edited by GM4Him; 26/04/21 03:53 AM.
Tey #771089 26/04/21 04:32 AM
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hmm wonder alt actually works for the hidden high dc switch, that actually took a bit to find what I discovered when i did my first play.

Tey #771096 26/04/21 05:28 AM
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Originally Posted by Tey

When the perception is successful, why not let the item glow until it's interacted with?

+1


French Speaking Youtube Channel with a lot of BG3 videos : https://www.youtube.com/c/maximuuus
Tey #771098 26/04/21 06:02 AM
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Sometimes the check is not perception and is another check where your characters mutters what they know but it still is a bit confusing, I think having a better log could help so when know exactly what the check discovered or what our character knew?

CJMPinger #771111 26/04/21 09:36 AM
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They usually make comments like "What's this?" or "there's something there" - it's perception. But yes, I agree, all those checks are easily missed especially when you're on the move.


My heart will take me there, where my feet cannot...
GM4Him #771115 26/04/21 09:47 AM
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Originally Posted by GM4Him
Hold Alt. It provide labels for important items around you. Click the tag to pick up.
Thank you for the Alt tip, very useful. However, when I tied it in the Grove, where the discovery has happened, it gave me a gazillion red boxes, so I still have no clue which one was discovered. I think the glow is simple and convenient solution, no? They already have it, just let it last.


My heart will take me there, where my feet cannot...
Tey #771118 26/04/21 10:22 AM
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I agree. I've also had moments where one of my characters did a roll of some sort and was like "HEY! That over there!" and I'm just blinking at the screen like "Who what where???" Extending the glow until the thing is interacted with is a good solution.

Tey #771119 26/04/21 10:25 AM
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Oh I fully support this.
Finding that grey hidden button on the backside of a pillar after a perception check drove me crazy a few times.
"I know it's in here... somewhere..."

Tey #771124 26/04/21 12:12 PM
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Yes. Agreed. The glow tends to only last a few seconds.

Also, beware, they don't give you enough time really between a character discovering a trap and the trap getting you. It is like, dice starts to appear indicating a perception check, explode, Success, "Be careful. There's a trap!" Your party is half dead.

Tey #771127 26/04/21 12:47 PM
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It would be also fine if items recently discovered via perception would be written with different collor in when holding Alt ...
Quite few times i was searching the new item, just bcs i didnt realize that "satchel" or "bag" was not there just few moments ago. laugh


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown

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