Am I the only one who finds it stupid that a Badger can "burrow" through solid stone and across chasms, which is essentially a teleport ability like Misty Step?
Why do they bend over backwards and defy all sensibility when adding these teleportation skills to everything imaginable? It's like they're brainstorming for "fun skills" and then there's no filter what actually makes it into the game.
Does everything have to be a meme? Could some of it wait for DOS 3?
Movement skills and displacement skills predicated DOS2. Mobility is king, especially with the way Larian builds combat zones that often start with enemies far away and/or on higher terrain.
DOS2 has skills like Teleportation and Netherswap vital. And most people had access to at least one other from a skill tree, e.g. Tactical Retreat, Phoenix Dive, Cloak and Dagger. The ability to quickly close distances or transport yourself instantly is critical in winning Larian combat objectives.