Originally Posted by Sabra
DnD is not a "male's game". I'm a woman that plays DnD in a group with more women than men. I've known plenty of women that play DnD. It would be ill-advised for WoTC and Larian to alienate roughly half the world's population from their product. Women play video games and table top games too. Saying that it is a "male's game" and that the game should be changed to suit some kind of male fantasy is dangerous. Actual statistics of men vs women who play video games do not support this dangerous assumption. Rather, the proportion of video gamers of either gender is growing closer to 50/50 over time. While this varies by franchise (I think this reddit post is interesting), it's in the best interest of companies to include the significant proportion of the population (women) that may consume their product. See these two articles:
https://www.wsj.com/articles/gaming-no-longer-a-mans-world-1408464249
https://en.wikipedia.org/wiki/Women_and_video_games#Survey_data

In the game, you don't choose your sexual orientation. You design a character to serve a narrative element in the story. Everything about the character is up to you and your roleplay. I don't know what gay and lesbian content you're talking about, unless it's advances from the companions. You don't have to engage in such content.

Although I really can't find anything I can agree with from the poster you are responding to, his numbers are way off to begin with. But the most recent survey of players for the game was like 67% male, 32% female, 1% non binary. So women are about half of the playerbase, not the fraction he was stating. But the majority of players is male (though the difference between the two are shrinking every year).