Originally Posted by Dastan McKay
Neverwinter nights 2
I knew someone would mention it smile Strangely enough, I didn't have much use for keyboard movement in this game. Steering slightly sideways was awkward and inconvenient, for me anyway. Can't recall if there was an option for mouse look there, because that's the key in making the keyboard movement smooth and enjoyable. KOAR for example did it right, so the devil is in the details I suppose.

The main reason to introduce keyboard movement is to provide an alternative pathfinding / routing. When you are WASD'ing your character, you are choosing the path yourself. When you click a mouse, you only choose a destination point, and the path to it is for the game to determine. Sometimes that path happens to be quite undesirable, and trying to dance your own way with a mouse is just too much micromanagement, especially if it happens often.
Originally Posted by Dastan McKay
Considering that BG3 are going to have controller support eventually, there is literally no reason not to allow this movement scheme for keyboard.
This, it's an absolute killer of an argument.