Alpha strikes will be too much after level 5. They already are. I killed the hag before she got a turn without any barrel or stealth cheese just by "surprise" attacking her when she was neutral.

They really need to sort the double surprise rounds. Probably still level 5 GWM Fighters with 2 attacks and Action Surge would just alpha strike anything that isn't already hostile. And even against hostiles there's no shortage of invisibility and haste potions, poisons etc.

The Gith fight is a good example why the combat is so bad in BG3. It's unfair to the point where you can't ever win unless you resort to the cheesy exploits. Get everyone on top of the platform and exploit the AI's inability to avoid getting shoved down for massive damage and a crippling disadvantage. Destroy the ladders so they can't even reach you if they're expended their Misty Steps. Always strafe behind them to attack with Advantage, which they don't do to you. Use "help" for unlimited magical healing so they have to waste turns attempting to down the same PC's over and over again. Or just trivialize the whole fight with barrels or stealth exploits. Push the minotaurs off a ledge for an insta kill with just an invisibility potion and an 8 Strength character who shoves huge minotaurs like Hulk with 100% success rate. The game forces you to cheese by design and it's frustrating because that throws character builds and classes out of the window for the most part.

Last edited by 1varangian; 27/04/21 09:47 PM.