I was actually quite happy to see an RPG with a world where I can see people and settings up close. That really adds to the immersion for me. I somewhat recently (about a year ago) played PoE, and although I liked the story/characters and loved the role-playing options, I did not find the actual setting as immersive as I would have liked.
I love the opening movie in BG3. I like many of the in-game cutscenes, but some need some work on the details of gestures, props, and camera position. I do agree that some of the brief cutscenes (e.g. the new ones for Speak with the Dead) seem unecessary. I'd rather see them refine the animation of the existing ones and just have some of the one-line comments from people remain in-world (as opposed to going to a mini-cutscene).
Unfortunately, it always seems to be a trade-off between immersive role-playing and immersive environment/interactions. So I'm happy to have some games do it one way and some another for some variety. For me, it's time for a more cinematic RPG.