Originally Posted by ash elemental
Hopefully Owlcat has improved on their bugtesting, though, considering the PK release. Last year they've released the game on consoles, and it was apparently quite buggy too. I'd rather they take more time, seems like WotR was in development for a relatively short time.

Well, they seem serious about catching bugs this time. While not much has changed between Kingmaker and WotR on the surface level, they apparently made a lot of backend changes to their coding to make it easier to prevent and fix bugs, especially in regards to how the game recognizes event flags now. There was also originally going to be one alpha testing phase and one beta testing phase, but they decided to open up a second phase for both. Phase 2 for WotR Beta actually starts next Wednesday.

Now that I think about it, Alpha phase 1 actually began an entire year ago. The game's been in development since late 2019 I think.

Owlcat was originally targeting June 2021 for full launch. That's clearly not happening anymore, and as good as the beta was, it got really buggy near the end of the beta build and needs a lot of extra time in the oven. I think full launch will be pushed back to end of September, which would be the 3 year anniversary of Kingmaker's launch. If not even longer than that.

Last edited by Saito Hikari; 29/04/21 03:22 PM.