In some games, a player character who dies can be ressurected with a cost. Usually, this cost is a decrease in attributes....Maybe minus 1 in constitution, intelligence, strength, and agility, after a character comes back to life and/or a drop of one level in experience. It'd be interesting to see something like this in future versions of Divine Divinity. After all, if the character is truly the Divine One, the game shouldn't be over just because he/she has been killed by a monster or a deadly trap..